

There are several new agent types to scheme with in Fall of the Samurai.

This would freeze them on the campaign map and give my army the chance to occupy the province that should have rightfully been theirs.

In these situations I would employ Shinobi agents to sabotage allied armies. I often found myself racing allied armies to undefended enemy cities. If you don't take their territory, your allies will. When the campaign starts, there's a rush to conquer the many tiny factions scattered across Japan. Damaged relationships have a direct impact on the amount of profit you make from trade, which makes all-out war with friends a bad option. Word travels quickly, and the other faction leaders will quickly get wind of your backstabbing behaviour and trust you less as a result. Securing lots of territory early on can solve problems later in the campaign when the only territory you can feasibly take belongs to an ally.īetraying a faction you have a long term relationship with will have a negative effect on all of your negotiations. There are a lot of factions fighting over a limited amount of territory in Fall of the Samurai and you'll have to be boisterous if you want to take more cities than your nearby friends. Just because you're allied with a faction doesn't mean you're not in competition with them.
